Following today’s launch of Playtonic Games’ Yooka-Laylee Kickstarter campaign, creative director Gavin Price hinted that his team began talks with Nintendo to produce Yooka and Laylee amiibo figures.
In an interview with MCV, Price admitted that he is an avid amiibo collector himself. He remained hopeful that Yooka and Laylee amiibo based on the game’s two star characters could see the light of day.
“Something in that area is still very much in our plans and there is nothing that is impossible to overcome, so what we do with that we will reveal at the right time,” he said.
However, the process of discussing and planning a partnership with a large company like Nintendo is slow.
“With any big company, these discussions don’t happen as fast as us as a team of seven would like,” Price said. “When we want to do something, we can do it tomorrow. But when you are working with partners, we have to work with them at their speed.”
When Playtonic Games first revealed their new game to fans, then referred to as Project Ukulele, the developers expressed interest in using amiibo to enhance gameplay and said it might happen if fans voiced enough support for the idea.
Last November, Nintendo licensing manager Damon Baker said his company was open to amiibo collaborations with third-party developers.
“There’s a ton of interest from our third-party partners and we’re looking at what makes sense in terms of business models and levels of integration,” Baker said. “There are really creative ideas that are coming through and we are working towards some opportunities for .”
Yooka-Laylee is an 3D adventure platformer described as a spiritual successor to Rare’s Banjo-Kazooie. Developer Playtonic Games is comprised of former Rare employees, including composer Grant Kirkhope, who spoke with Nintendo News about the new project.
Yooka-Laylee reached its Kickstarter funding goal of $270,000 in under one hour, meaning the game will come to Wii U, PlayStation 4, Xbox One, PC, Mac, and Linux. The fundraiser has already amassed $1.1 million towards its highest stretch goal of $1.5 million, which, if reached, would allow a simultaneous release on all platforms.
Stay tuned to Nintendo News for more details on Playtonic Games’ Yooka-Laylee.