A software developer has recreated Nintendo 64 classic Super Mario 64 in full HD using the Unity video game development platform.
Super Mario 64 released on the Nintendo 64 nearly 20 years ago in 1996. Developer and computer science major Erik Ross — a previous Microsoft Games Studios employee — recently created the first level for Super Mario 64, Bob-omb Battlefield.
He brought his creation to life using Unity and his custom-built Super Character Controller plug-in tool. His version of Bob-omb Battlefield features everything one would expect: Mario’s custom moves, Bob-ombs, Coins, cannons, and much more. (A few things have been left out, however, such as Mario’s Wing Cap and the Big Bob-omb boss.)
Ross has even made his project, dubbed Super Mario 64 HD, available to the public completely free. It can be played directly from an Internet browser or it can be downloaded for Windows, Mac, and Linux.
We downloaded it for Windows — a bite-sized 28 MB — and had a blast playing his project. We quickly found ourselves sucked into the beautiful environments while nostalgic sounds resonated in the background. A fully customizable controls option even allowed us to switch between keyboard and joystick.
Be sure to check out the video below (or play the game yourself) and let us know what you think about Ross’s Super Mario 64 HD project.
What is Unity?
Unity is a powerful integrated development environment for game creation used by developers worldwide. It supports multiple platforms — Wii U, PlayStation, Xbox, and many others — and makes it possible to development in real-time while your game is running.
Unity comes fully-equipped with all the necessary technologies needed for fast, seamless game development such as powerful 3D graphic functionality, animation, AI, scripts, and SFX. Unity for Wii U, for example, supports the Wii U GamePad and Wii Remote controllers, and it provides strong support for developing games that make great use of these Wii U features.
Super Mario 64 HD Remake Using Unity